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Hello, I'm Rareș!

I'm a computer science student at UBB focused on web development and software engineering.

Currently working with C++, C#, JavaScript, Css and Html.

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About me

Personal Preferences and Information

I am a motivated individual with strong organizational, management, and leadership skills. I have successfully balanced my academic studies, personal projects, and extracurricular activities, demonstrating effective time management and the ability to meet deadlines while maintaining high-quality work.

Skills

My experiences in collaborative environments, such as participating in group projects and the Ludum Dare Game Jam, have honed my communication and interpersonal skills, allowing me to coordinate team efforts and ensure that every member's contributions align with our goals.

Hobbies and Interests

In addition to my professional skills, I have a range of hobbies and interests that enrich my life:

Additional Information

I hold a valid driving licence (AM, B1, B) valid until May 2032. Overall, I strive to leverage my skills, interests, and experiences to contribute positively to any team or project I am involved in.

No work experience yet :)

Education

Computer Science, BSc

UBB Cluj

2023 - Present

Relevant coursework: Algorithms, Web Development, Software Engineering

High School Diploma

Mihai Eminescu National College Satu Mare

2019 - 2023

Graduated with a focus on mathematics and computer science.

Competitions

National Informatics Olympiad - County Level | 2021 - 2023

  • 3rd place in 2021 and 2023
  • Developed advanced problem-solving skills and proficiency in C++

National Mathematics Olympiad - County Level | 2016 - 2023

  • 2nd place in 2016, 2017, 2018, 2019, 2020, 2022, and 2023
  • 3rd place in 2021
  • Demonstrated strong analytical skills and logical reasoning under time constraints

Other Competitions with Excellent Results or Participation:

  • National Physics Olympiad - County Level | 2018
  • National Mathematics Camp Lions Satu-Mare | 2017
  • "Prin Labirintul Matematicii" Baia Mare (Mathematics) | 2016 - 2019
  • "Tinere Sperante" Baia Mare (Mathematics) | 2016 - 2019
  • "PHI", National Level (Physics) | 2018
  • "Viitori Olimpici" (Mathematics) - Online Math Competition | 2019
  • Info(1) Cup (Informatics) Prahova | 2020
  • "Grigore Moisil" Intercounty Competition (Mathematics) - Targu Mures | 2018
  • 1400+ Problems Solved on pbinfo.ro (Informatics)
  • And many more...

Certificates:


Training:

My Projects

LinuxMan

LinuxMan

Flutter

26 March 2024 - Present

A cross-platform Linux manual app developed in Flutter, mimicking the "man" command in Linux. Users can search for and view comprehensive details on Linux commands, with explanations, options, and usage examples.


Key Features:

- Cross-platform: Works on iOS and Android devices.
- Quick search for Linux command documentation.
- Theme customization for light/dark modes.


Skills Gained:

Cross-platform mobile development, deployment on iOS & Android, and version control with Git.

mathlib-C
GitHub

mathlib-C

22 July 2024 - 31 July 2024

Assembly code implementations of basic Math functions for x64 Windows, designed for integration into larger applications.


Skills Gained:

-Low-Level Programming: Gained knowledge in Assembly language.

-x64 Architecture: Learned to manage registers and memory in a 64-bit environment.

-Memory Management: Worked with memory addresses and pointers directly.

Cpp-Shell
GitHub

Cpp-Shell

11 July 2024 - 18 July 2024

A custom Unix-like shell in C++ with built-in commands for basic file and process management.


Skills Gained:

- Process Management: Implemented functionalities like process creation and job control.
- File System Navigation: Developed commands for managing files and directories.
- Parsing: Gained expertise in command parsing and argument tokenization.
- Version Control: Managed the project using Git.

Asm-Systemcalls
GitHub

Asm-Systemcalls

14 July 2024 - 18 July 2024

A primitive Keylogger written in x86_64 assembly for Linux.


Skills Gained:

- Linux System Calls: Acquired expertise in interacting directly with the Linux kernel through system calls in assembly, including sys_open, sys_read, sys_write, sys_close, and sys_exit.

GetTextForChatGpt
GitHub

GetTextForChatGpt

12 July 2024

A C++ script that retrieves the contents of all files in a directory with a specified file extension, facilitating easy access to text data.


Skills Gained:

- File Handling: Gained expertise in reading from and writing to files in C++.
- Directory Operations: Learned to navigate and manipulate directory structures programmatically.
- C++ Proficiency: Enhanced understanding of core C++ features and standard libraries.

Login-Prototype
GitHub

Login-Prototype

16 October 2024 - 18 October 2024

A prototype login system built with JavaScript, HTML, CSS, and SQL. It features a simple and secure user authentication system.


Skills Gained:

- Web Development: Gained experience in building front-end and back-end functionalities.
- Database Management: Developed skills in SQL for data storage and retrieval.
- Security Practices: Implemented basic security measures for user data protection.

Spotify-Clone

Spotify-Clone

15 October 2024 - Present

A web application mimicking the interface and functionalities of Spotify. Users can create playlists, search for songs, and stream music in a user-friendly environment.


Skills Gained:

- Front-End Development: Improved skills in JavaScript, HTML, and CSS.
- API Integration: Learned to integrate third-party APIs for music streaming.
- User Experience: Enhanced understanding of user interface design principles.

Starburst Force
Itch.io

Starburst Force

2022

A top-down spaceship shooter developed for the Ludum Dare Game Jam in 2022. Players fend off waves of alien spaceships while managing their health.


Developed in Unreal Engine 4 using Blueprints and C++.


Skills Gained:

- Game Mechanics: Improved understanding of game design and flow.
- Problem Solving: Learned to work effectively under tight deadlines.
- Collaboration: Gained experience in team dynamics during the game development process.